Artigitale 2016 – Webstar e artigianato digitale

Artigitale 2016 – Webstar e artigianato digitale

Nel weekend appena trascorso si è conclusa la prima edizione di Artigitale, il primo festival dedicato all’artigianato digitale nella nostra penisola. Ovviamente, intrigato dall’intreccio digitale/reale e spinto anche dal fatto che sto muovendo i primi passi in questo campo (vedi: laser-cutting-fablabs-and-a-mooviamo-upgrade ), non potevo assolutamente perderlo: così ho radunato la ciurma e ci siamo infilati in questa Continue reading Artigitale 2016 – Webstar e artigianato digitale

Kinect Skeleton Tracking on macOs

Kinect Skeleton Tracking on macOs

After several attempts, I’m slowly building up a “pipeline” for achieving Kinect Skeleton Tracking on macOs (still sounds weird not calling it Mac OSX) : Kinect (in my case, model 1473) Synapse : needs PSI pose before starting to track, but it’s quite reliable. Sends several OSC messages on port 12345. Copy pasting from the Continue reading Kinect Skeleton Tracking on macOs

Laser Cutting, Fablabs and a Mooviamo upgrade

Laser Cutting, Fablabs and a Mooviamo upgrade

It’s been a loooong time since my last time here. Many things have happened, here shown in a sparse order: • Closing/quitting the development a number of android apps for ItalyArt • Working for the amazing upcoming crowdsourced short movie of my friend Darel • Starting together with a friend a new idea of business Continue reading Laser Cutting, Fablabs and a Mooviamo upgrade

The Sensel Morph: a real Game Changer! (?)

The Sensel Morph is the first pressure-sensitive, multi-touch input device that enables users to interact with the digital world like never before. That does sound like the same old story from kickstarter… But with some luck and good marketing choices this device will really have its chance to change the world of human interfaces. Read: the Sensel Morph: a real Continue reading The Sensel Morph: a real Game Changer! (?)