terminal

Personal dev setup (openframeworks, vscode, etc..)

Personal dev setup (openframeworks, vscode, etc..)

Tons of things have happened in the last months.. The most important one being that I’m currently in London doing an MA in Computational Arts! Maybe I’ll write an article about it, but as for now you can just have a sneak peek here: http://doc.gold.ac.uk/compartsblog/index.php/work/popup2018/ No, let’s get back into topic. It has been some Continue reading Personal dev setup (openframeworks, vscode, etc..)

Mac Swift Tips – Schedule your backup with Automator, Calendar and Shell (rsync)

Last week I was trying Backblaze in order to achieve a full backup of my files on my 2 macs. I quickly realised that a complete backup of more than 1 TB of data was really going to take a lot of time. What to do in the meantime? I decided to do a backup of Continue reading Mac Swift Tips – Schedule your backup with Automator, Calendar and Shell (rsync)

Maya Swift Tips – Command Line Batch Rendering on Mac, Pt I

Many many times I find myself in the need of queuing my maya scenes for rendering. Check out my github repo with other 3d scripts: https://github.com/VVZen/3d-utilities/tree/master/rendering I don’t have any render job management app on my mac, but since I just want to batch render multiple files at once, there’s no need at all: it Continue reading Maya Swift Tips – Command Line Batch Rendering on Mac, Pt I