osx

Using openframeworks without XCode

Using openframeworks without XCode

It’s been quite a long time since I’ve been using Atom for developing nodejs apps, but a few months ago I’ve decided to migrate to Visual Studio Code, and I must say that I don’t regret this decision. Code is faster, has a tons of extensions and great support for many different languages. Last but not least, Continue reading Using openframeworks without XCode

Kinect Skeleton Tracking on macOs

Kinect Skeleton Tracking on macOs

After several attempts, I’m slowly building up a “pipeline” for achieving Kinect Skeleton Tracking on macOs (still sounds weird not calling it Mac OSX) : Kinect (in my case, model 1473) Synapse : needs PSI pose before starting to track, but it’s quite reliable. Sends several OSC messages on port 12345. Copy pasting from the Continue reading Kinect Skeleton Tracking on macOs

Mac Swift Tips – Schedule your backup with Automator, Calendar and Shell (rsync)

Last week I was trying Backblaze in order to achieve a full backup of my files on my 2 macs. I quickly realised that a complete backup of more than 1 TB of data was really going to take a lot of time. What to do in the meantime? I decided to do a backup of Continue reading Mac Swift Tips – Schedule your backup with Automator, Calendar and Shell (rsync)

Maya Swift Tips – Command Line Batch Rendering on Mac, Pt I

Many many times I find myself in the need of queuing my maya scenes for rendering. Check out my github repo with other 3d scripts: https://github.com/VVZen/3d-utilities/tree/master/rendering I don’t have any render job management app on my mac, but since I just want to batch render multiple files at once, there’s no need at all: it Continue reading Maya Swift Tips – Command Line Batch Rendering on Mac, Pt I

How to send MIDI over Wifi – Tutorial

Recently for a project I had the need to send midi over wifi.. it’s a really easy thing to achieve, but since I hadn’t found anything of some help for my peace of mind, I decided to do a little tutorial about it. Be sure to watch on vimeo and read the description.. Good networking! —- Extra Resources —- Continue reading How to send MIDI over Wifi – Tutorial

Multi GPU-support for Mac Pros on Nuke 9!

  Multi-GPU support in Nuke comes just around an year after the release of the new Mac Pros, but, hey, I’m so happy I won’t point my finger at nobody! Those 2 FirePros will finally do what they’re meant to. Now, let’s hope that The Foundry won’t be the only one giving faith to OpenCL. Here a Continue reading Multi GPU-support for Mac Pros on Nuke 9!