It’s been quite a long time since I’ve been using Atom for developing nodejs apps, but a few months ago I’ve decided to migrate to Visual Studio Code, and I must say that I don’t regret this decision. Code is faster, has a tons of extensions and great support for many different languages. Last but not least, … Continue reading Using openframeworks without XCode
After several attempts, I’m slowly building up a “pipeline” for achieving Kinect Skeleton Tracking on macOs (still sounds weird not calling it Mac OSX) : Kinect (in my case, model 1473) Synapse : needs PSI pose before starting to track, but it’s quite reliable. Sends several OSC messages on port 12345. Copy pasting from the … Continue reading Kinect Skeleton Tracking on macOs
In my latest project, an android app I’m developing as thesis for the Android App Development Course at the Politecnico of Milano, I came to encounter a tsv file. Since I know I can easily convert a csv into and xml or json and “do things” with them, my first question was: How do you convert tsv to … Continue reading Convert TSV to CSV – OSX Shell
Last week I was trying Backblaze in order to achieve a full backup of my files on my 2 macs. I quickly realised that a complete backup of more than 1 TB of data was really going to take a lot of time. What to do in the meantime? I decided to do a backup of … Continue reading Mac Swift Tips – Schedule your backup with Automator, Calendar and Shell (rsync)
Many many times I find myself in the need of queuing my maya scenes for rendering. Check out my github repo with other 3d scripts: https://github.com/VVZen/3d-utilities/tree/master/rendering I don’t have any render job management app on my mac, but since I just want to batch render multiple files at once, there’s no need at all: it … Continue reading Maya Swift Tips – Command Line Batch Rendering on Mac, Pt I
Recently for a project I had the need to send midi over wifi.. it’s a really easy thing to achieve, but since I hadn’t found anything of some help for my peace of mind, I decided to do a little tutorial about it. Be sure to watch on vimeo and read the description.. Good networking! —- Extra Resources —- … Continue reading How to send MIDI over Wifi – Tutorial
Multi-GPU support in Nuke comes just around an year after the release of the new Mac Pros, but, hey, I’m so happy I won’t point my finger at nobody! Those 2 FirePros will finally do what they’re meant to. Now, let’s hope that The Foundry won’t be the only one giving faith to OpenCL. Here a … Continue reading Multi GPU-support for Mac Pros on Nuke 9!
Recently I needed to format my usb key and I also needed to be sure that it would work on most OSes, since many of my friends are Windows users while I’m a big OSX enthusiast. So I started my quest for the best filesystem for OSX, Windows, Linux. I already knew that HFS works … Continue reading Best Filesystem for OSX, Win, Linux
My poor macbook has been suffering too much in these last two years, so I decided to upgrade to a new SSD hard drive (a Crucial M550 512gb) and I also took advantage of the situation to do a clean install of the latest newborn OS of Apple, Yosemite. First, I made a USB bootable installer of … Continue reading New SSD and Yosemite is on its way!