It’s been quite a long time since I’ve been using Atom for developing nodejs apps, but a few months ago I’ve decided to migrate to Visual Studio Code, and I must say that I don’t regret this decision. Code is faster, has a tons of extensions and great support for many different languages. Last but not least, … Continue reading Using openframeworks without XCode
/* italian version : http://yaskebasi.it/?p=1156 */ I’m so happy to say that I just finished a working prototype of my generative twitter bot! It’s part of an undergoing study on the concept of emergence, which I find quite fascinating. As wikipedia cleverly points out, “In philosophy, systems theory, science, and art, emergence is a process whereby larger … Continue reading My first generative Twitter bot (with a little obsession)
A little reminder for working with command line arguments in openframeworks (tested on 0.9.3) under macOs. Here you can find the original gist.
After several attempts, I’m slowly building up a “pipeline” for achieving Kinect Skeleton Tracking on macOs (still sounds weird not calling it Mac OSX) : Kinect (in my case, model 1473) Synapse : needs PSI pose before starting to track, but it’s quite reliable. Sends several OSC messages on port 12345. Copy pasting from the … Continue reading Kinect Skeleton Tracking on macOs
Lately I’ve been attending a great course on Kadenze, taught by the awesome Daniel Shiffman, author of the book “The Nature of Code, simulating natural systems with processing”. It was so inspiring! So much that I decided to test some of the examples both in P5js and in Openframeworks (which I started learning few weeks … Continue reading Nature of Code + Openframeworks