Tons of things have happened in the last months.. The most important one being that I’m currently in London doing an MA in Computational Arts! Maybe I’ll write an article about it, but as for now you can just have a sneak peek here: http://doc.gold.ac.uk/compartsblog/index.php/work/popup2018/ No, let’s get back into topic. It has been some … Continue reading Personal dev setup (openframeworks, vscode, etc..)
A little reminder for working with command line arguments in openframeworks (tested on 0.9.3) under macOs. Here you can find the original gist.
Many many times I find myself in the need of queuing my maya scenes for rendering. Check out my github repo with other 3d scripts: https://github.com/VVZen/3d-utilities/tree/master/rendering I don’t have any render job management app on my mac, but since I just want to batch render multiple files at once, there’s no need at all: it … Continue reading Maya Swift Tips – Command Line Batch Rendering on Mac, Pt I