works

Importing Kinect point cloud in Houdini

Importing Kinect point cloud in Houdini

Hi guys! Just to let you know, this year we’re facing an extremely hot summer here in Italy (50 degrees in some cities!), so as you would image sitting all day in front of a screen is getting quite challenging.. nonetheless, I’m still too excited about learning Houdini to stop my researches! This time I Continue reading Importing Kinect point cloud in Houdini

A quest for 2d unequal circles packing

A quest for 2d unequal circles packing

I always love studying things that are more or less far from what is my usually area of interest (art tech).. seriously, who doesn’t love R&D? So I’ve just started my new “quest for 2d unequal circles packing” algorithms! While it may sound a little nerdy, it’s a quite fascinating topic.. but most importantly, some Continue reading A quest for 2d unequal circles packing

Il mio primo bot generativo ossessivo (ITA)

Il mio primo bot generativo ossessivo (ITA)

Finalmente posso dire che ho finito un primo prototipo funzionante di bot generativo (ossessivo)! Il bot in sé fa parte uno studio che sto conducendo riguardo il concetto di emergenza, che trovo abbastanza affascinante. Come wikipedia saggiamente dice (anche se consiglio la pagina in inglese): “Il comportamento emergente è la situazione nella quale un sistema esibisce proprietà inspiegabili sulla base Continue reading Il mio primo bot generativo ossessivo (ITA)

My first generative Twitter bot (with a little obsession)

My first generative Twitter bot (with a little obsession)

  /* italian version : http://yaskebasi.it/?p=1156 */ I’m so happy to say that I just finished a working prototype of my generative twitter bot! It’s part of an undergoing study on the concept of emergence, which I find quite fascinating. As wikipedia cleverly points out, “In philosophy, systems theory, science, and art, emergence is a process whereby larger Continue reading My first generative Twitter bot (with a little obsession)

Kinect Skeleton Tracking on macOs

Kinect Skeleton Tracking on macOs

After several attempts, I’m slowly building up a “pipeline” for achieving Kinect Skeleton Tracking on macOs (still sounds weird not calling it Mac OSX) : Kinect (in my case, model 1473) Synapse : needs PSI pose before starting to track, but it’s quite reliable. Sends several OSC messages on port 12345. Copy pasting from the Continue reading Kinect Skeleton Tracking on macOs

Laser Cutting, Fablabs and a Mooviamo upgrade

Laser Cutting, Fablabs and a Mooviamo upgrade

It’s been a loooong time since my last time here. Many things have happened, here shown in a sparse order: • Closing/quitting the development a number of android apps for ItalyArt • Working for the amazing upcoming crowdsourced short movie of my friend Darel • Starting together with a friend a new idea of business Continue reading Laser Cutting, Fablabs and a Mooviamo upgrade